TextMachine 3D Tutorials | Text
Object Types Back to Tutorial Index |
design & development |
In this tutorial you will learn how to: |
Text Object Types: Counter, Dictionary and Editor | |
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Text
Object Types
TextMachine 3D works with text objects that are represented in the design pane. There are 3 different types of text objects in TextMachine 3D:
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How
to Set the Text Object Type
To set the a text objects to the desired type do the following:
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Text
Object Self Time
The changing speed of the text object content is controlled by the "Timer" slider as shown in the screenshot.
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Counter | ||
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Counter
Settings
Counter Type
Counting Direction [-][H][+] Min Digits Max Digits Offset Initial Value Set Value Get Value
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Use
Counters to Create
Start TextMachine 3D and drag/drop the presets below to the TextMachine 3D design pane.
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Dictionary | ||
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Dictionary
Settings
Dictionary Filename Loop Direction Word/Line Length Exclude Words/Row Line Breaks Exact Cut Binary Titles Ticker Word Filter (Begin-End) Filter words that begin or end with the defined character sequence ReloadReload the Dictionary with specified settings. Tip: You can an animate this button to periodically reload the specified text file. With this feature you are able to setup e.g. an SMS to Screen system.
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Dictionary
Feature
The Dictionary feature allows to work with text files. Such file may contain normal narrative story, set of the separate phrases, or just random words; the words or phrases may be divided by line breaks or not. Depending on the file structure and the task you have, you may want to use one of two Dictionary modes:
Start TextMachine 3D and drag/drop the presets below to the TextMachine 3D design pane.
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Editor | ||
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Custom
Text type in Type text to be displayed. Press ALT + Enter on your keyboard to send to output Send to Output Split Lines Direction Num Chr Special
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Use
Editor to
Start TextMachine 3D and drag/drop the presets below to the TextMachine 3D design pane.
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