TextMachine 3D Tutorials | Video Playback and Background Images Back to Tutorial Index |
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In this tutorial you will learn how to: |
Add and Manipulate Background Images | ||
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Introduction
You can load images to the Background Control window from which they can be easily sent to output. With the settings in the "Output Effect Control" section located in Main Window you can set the offset an tiling of your background image as well as create slide shows of multiple images and randomize the position and size of your pictures. How to
Examples Start TextMachine 3D and drag/drop the presets below to the TextMachine 3D design pane.
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Mask Output with Custom Images | |
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Introduction
The TextMachine 3D output can be masked with custom images to obtain non-rectangular projections. You can build your own mask in an external imaging program such as Adobe Photoshop observing the following rules:
How to apply a Mask
Examples Start TextMachine 3D and drag/drop the presets below to the TextMachine 3D design pane.
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Add Video Clips in AVI and SWF Format | ||
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Introduction
You can load AVI, FLV, WMV, MPEG and/or SWF (Flash) videos in TextMachine 3D and apply them to output, a 3D text object or to a loaded 3D model. Important Note: It's recommended to download and install the "K-Lite Mega Codec Pack" for optimal video playback. How to Load and Playback Video Clips To open the "Video Control" window click on the "Video Control" button on the main user interface as depicted in the screenshot
Examples Start TextMachine 3D and drag/drop the presets below to the TextMachine 3D design pane.
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Map Video Clips onto 3D Text Objects and Imported 3D Models | |
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Introduction
Once you loaded and started playback of video clips as described in the previous section of this tutorial you will be able to map the video clip onto a 3D text object, or to render the video clip onto a 3D Model of your choice. How To
Examples Start TextMachine 3D and drag/drop the presets below to the TextMachine 3D design pane.
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