TextMachine 3D Tutorials | Basics Back to Tutorial Index |
![]() design & development |
In this tutorial you will learn how to: |
Setup TextMachine 3D Output and Start Playback | ||
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Control Description
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How to Setup Resolution and Output Monitor
Resolution and monitor settings are setup in the "Main Control" section located in the main user interface as shown in the screenshot. The "Resolution" drop down
contains a set of standard resolutions. Custom resolutions can be achieved
by entering them manually in format WidthXHeight. The "Output Monitor" can be chosen from the provided drop down. The number of monitors listed depends on the Microsoft Windows Display Properties. Right click you desktop to enable multi-monitor output. Select the desired output resolution and monitor then proceed to next step. How to Start PlaybackAfter you selected the output monitor and desired resolution, click the play button:
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![]() Click the ![]() near the monitor list in Main Control to open |
The Output Setup lets you define multiple
screens for your panorama projections. In playback mode you can then simply drag and drop the output windows to the desited monitors. Once completed, you can switch easily to full screen. TextMachine 3D remembers your screen setup when the software is restarted. Number of Outputs
Identifiy X Y Buttons
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Multiple
Screen Output Example with Output #2 and #3 Mirrored in Y:
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Add and Manipulate Text Objects | |||
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Concept
TextMachine 3D works with text objects, on
which many parameters such as font, picture, 3D mesh, rotation, position,
color, particles etc. can be set. |
How to Add Text Objects
To add a text object double click the
design pane or click the "Add Text" button on the toolbar. Note:
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How to Manipulate Text Objects
Text Info and Control Box The Text Info and Control Box Displays
3D/2D Status, Shape and Particle status of a text object.
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Set Font and Color of Text Objects | ||
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Controls
[Clip] Clip text to text object bounding box [Random] Randomize font name [Search] Open Font Search and Preview [B]old, [I]talic, [U]nderline, [S]triketrough [Vertical] Vertical Text [ABC] all characters uppercase [abc] all characters lowercase [AbC], [aBc] all characters
mixed case |
How to Set the Font
To set the font name and font size of a text object select the "Font Name" and "Size" in the "Font Settings" section of the main user interface as shown in the screenshot. To search for fonts installed on your PC click the "Font" button and proceed to the next step in this tutorial. Notes: If you want to install a new fonts, copy your font files to your Windows Font Directory (Usually for Windows XP and later C:\Windows\Fonts). You may need to restart TextMachine 3D after Windows Font installation
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![]() Note: Mesh, Shape and Video Buttons are treated in another tutorial.
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How to
Set Text Object Color
You can also use the Red, Green and Blue sliders in the "Color Spectrum" window, to fine tune your color selection. With the "Color" and "Grayscale" button in the "Color Spectrum" window you can switch between color spectrums for selection. |
Font Search and Font Preview | |
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How to Search Fonts
With the "Font Search & Preview" functionality you can search your installed fonts by name. Type your search criteria e.g. "flower" in the "Font Name" drop down box, then click the "Find / Add" button or press "Enter" on your keyboard. The font found is displayed in the
"Font Preview". To display all characters of the font found, double click the "Font Preview" where single characters can be easily applied to the text object with just one click. |
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How to Preview and Quickly Access Fonts
The "Font Preview" window displays all characters for the selected font and enables you to quickly set a certain character or character sequence to a text object. This feature is very useful if you want to play with symbol fonts.
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Save and Load Presets | |
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How to Save and Load Presets
You have now learned the basic features of
TextMachine 3D.
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How to Organize more Presets
An important feature is the usage of the "Machine State Presets" window. The "Machine State Presets" window lets you capture different "States" of TextMachine 3D and save/ load/ playback selected presets in a quick way. With this feature you can organize play lists of already created Presets and send them to output just with a click. You can also playback different Presets in a customizable order.
Important Note
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You are expressly allowed to distribute TextMachine 3D tutorials, without modification, via any medium.