TextMachine 3D Tutorials | Native FX and FreeFrame Effects Back to Tutorial Index |
![]() design & development |
In this tutorial you will learn how to: |
Feedback Effect | ||
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Output Effect Control
Tiling
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Introduction
The built in Feedback effect can be used to generate trails, glows, cascades and many more by changing the feedback color and other parameters shown in the screenshot. Examples Start TextMachine 3D and drag/drop the presets below to the TextMachine 3D design pane.
How to
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Hold and Invert | ||
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Hold
and Invert Parameters
Hold INV Main output Fade (Slider - Main
Control)
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Examples
Start TextMachine 3D and drag/drop the presets below to the TextMachine 3D design pane. ![]()
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Effect Control | ||
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Effect
Control Parameters
Source Blend Target Blend Effect Filter Color Filter Color (Slider) 1,2,3,4 Enable Timer (Slider) [H]
Tile X,Y (Slider) Offset X,Y (Slider) Size (Sliders X,Y) Position (Sliders X,Y)
Randomize Tiling Randomize Offset Tip:
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Effect
Control Introduction
The "Effect Control" window enables you to load image files and to overlay them to the output. With appropriate "Source Blend", "Target Blend" and color settings textured text can be achieved. The output can also be captured to the "Effect Control" window to get interesting visual outputs. For some "Effect Control" settings refer to the following examples.
Examples Start TextMachine 3D and drag/drop the presets below to the TextMachine 3D design pane.
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FreeFrame Effects | ||
![]() Note: the buttons and/or sliders in the "Parameters" section are loaded from the selected FreeFrame effect. |
Plug
In Drop Down Box List of installed Plug-ins for FreeFrame Effect selection (all DLL Files contained in Programs\TextMachine3DV8\FreeFrame and subfolders). Once FreeFrame is enabled you can scroll trough this list to quickly change effect. [R]
Effect Filter Color
Source Blend Target Blend 1,2,3,4
Parameters Adding New FreeFrame Effects to TextMachine 3D
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What is FreeFrame?
How to Control FreeFrame Effects in TextMachine 3D V8
Examples Start TextMachine 3D and drag/drop the presets below to the TextMachine 3D design pane.
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